Media Arts & Game Development
Jeff Herriott, Professor
The Media Arts and Game Development curriculum represents a unique and valuable opportunity for students to acquire both a four year liberal arts degree and an in-depth technical education that will prepare them for media work in the real world. After developing a broad base of general skills, students will choose one of our three degree emphasis to develop their professional skills and explore their personal interests.
The Core: All students will follow a common core consisting of seven classes. The goal of these courses is to goal is to ensure that students have a solid theoretical and technical foundation. Students must complete the first five courses before moving into their desired "thread."
Threads: After completing the first five core classes, student split into three threads, Communication/Gaming, Technology, or Media Arts. The curriculum inside these threads is set up to have a minimum of required classes to allow students as much freedom as possible to create an individualized structure that meets her/his ambitions and goals. As digital media converges and intersects, we want our students to be comfortable juggling platforms, software and content produced in any medium to produce effective, compelling and attractive interactive media.
Final Core: After completing your thread, students then come back together to complete the final two core classes, working on large scale projects in teams.